using UnityEngine;
using System.Collections;

public class CoreEngine : MonoBehaviour
{
	// Use this for initialization
	void Start ()
	{
		//GameObject theGround = Instantiate(Resources.Load("Ground")) as GameObject;
		//GameObject thePlayer = Instantiate(Resources.Load("Player")) as GameObject;
	}
	
	// Update is called once per frame
	void Update ()
	{
	
	}
}
